The ability to duplicate a selected component.
To be able to select multiple nodes, splines or surfaces by dragging a box over the area you want to select.
Answer from fs°: if you keep the select button pressed and move the controller, you can select all objects that you hover. This feels like drawing the selection and turned out to be a better alternative to a simple selection box.
The ability to import and scale point clouds. This will allow both designers and architects to sketch in context.
The ability to retopo imported 3d models. Snapping and tracing, similar to reverse engineering applications.
I’ve not tried tethering yet, as only have Macs, but a native, tetherless Quest version would be very liberating in and of itself.
add inverse kinematic or basically a function for linking objects together and functionally move/animate by touching/holding them
The ability to set the size of objects and lock them to a size (like normal constraint system in solid modeling CAD tools like Solidworks, Fusion360 etc)
add support for WMR headsets with controllers such as Lenovo Explorer, Samsung Odyssey+ etc.
Add an option to disable or reduce the haptic feedback (vibration of the controller)
Add the ability to Trim two intersecting surfaces in order to join them together.
Once primitives are added, the ability to subtract (Delete) faces with other faces will be huge!