The ability to duplicate a selected component.
The ability to import and scale point clouds. This will allow both designers and architects to sketch in context.
The ability to retopo imported 3d models. Snapping and tracing, similar to reverse engineering applications.
I’ve not tried tethering yet, as only have Macs, but a native, tetherless Quest version would be very liberating in and of itself.
add inverse kinematic or basically a function for linking objects together and functionally move/animate by touching/holding them
The ability to set the size of objects and lock them to a size (like normal constraint system in solid modeling CAD tools like Solidworks, Fusion360 etc)
Add the ability to Trim two intersecting surfaces in order to join them together.
Once primitives are added, the ability to subtract (Delete) faces with other faces will be huge!
Import of DWG, DXF files
make vertices display their coordinates and make them editable by allowing precise input
Add an export and screenshot button inside VR